
Wind forward to Ultima 5, and Smith reappears - and this time around, his conversation revolves around him being apologetic for having forgotten to tell the Avatar something important, resulting in the screenshot above (That's the answer to the Big Grand Question, albeit written in the runic script used elsewhere in the game). Smith was a fun character to encounter, but little more than that.

Unfortunately, due to an oversight, the programmers failed to program in that conversation tree. In Ultima 4, he was meant to give you a key clue to finding out that Big Final Answer.

#GRADIUS GAIDEN SECRET AREA SERIES#
As you proceed through the final dungeon, you are tested on the precepts and concepts that make up the system of virtues, culminating in a final series of questions and a big final question where you have to piece together all the little bits of information picked up throughout the game. Ultima 4 (Yes, I know the screenshot is of 5, bear with me) is structured in an interesting way rather than being about defeating a Grand Evil that threatens the world, instead your objective is to embody eight virtues and then go into the Grand Stygian Abyss (= Big Final Dungeon) and find and retrieve the Codex of Ultimate Wisdom from within it. SO GAF, what is your favorite callback moment? I am glad I got to play this, but I am not happy that SEGA did not release this to the west for every Phantasy Star fan to see.ĪND FINALLY, once you finally beat Profound Darkness, you and your 12 man crew chill in a type of area that should be very familiar to PSO Episode 1 fans: So thematically, this whole entire callback is amazing as fuck and one I went into blind too. and obviously, PSO2 Episode 3 is the last of the PSO2 storyline, PSO2 Episode 4 seems more of a start of an entirely new thing. PSO Ep 3 is the last one chronologically for PSO1, PSO Ep 4 takes place before it.
#GRADIUS GAIDEN SECRET AREA PS3#
PSIV is the climax of the saga of that, PS3 is more of a spinoff. PSIV (is the 3rd game chronologically in the classic series), PSO Episode 3, PSO2 Episode 3.Īlso, each is the final song for each of those series' final boss. When you think about it, what ties these 3 songs together is that they are all for the third entry in each game's episode structure. This is the third time the PSO2 theme was remixed, it was used for each of the previous final bosses of course. Oh you sly assholes, you nostalgia bombed me twice. So we get to the second phase of the fight, and then, this starts playing: This is a big deal for me, seeing as I was with this series from the start, in all its ups and downs. Yep, I am fighting the grand origin point of all the Dark Falz.23 years after its only appearance in the series, as the final boss of Phantasy Star IV. Then I look at the boss we are fighting's name. I didn't think much of that, but then we went to the second boss, and then this starts playing:

So we beat the first phase, which is, well a Dark Falz, the boss thats in almost every single PS game and there are multiple ones in PSO2. I went into this blind, not knowing at all what was coming, and this is the first time this boss has ever appeared in the game too. So my friends and I are fighting the last boss of the latest game's latest episode.

Fans from the beginning who stayed with this series all this time know that Phantasy Star 1, 2 and 3 all got callbacks in the Online and Universe games, but Phantasy Star IV never got one for some weird reason. I am a long time Phantasy Star fan, all the way back to the original Phantasy Star on the Master System. It is two back to back bosses technically, I won't get into the first one. This is my example, the final boss of Phantasy Star Online 2: Episode 3. So GAF, I want to know what you all think of when you think of a "Holy crap that was an amazing callback!" moment in gaming.
